openthebox/content/strings
Samuel Bouchet bc1857a6ae Fix interaction context and adventure character name translation
- Interaction messages now show which item triggered them (e.g., "You use
  Golden Key — the key fits!") instead of appearing without context.
- Adventure character names are resolved from their Loreline script name
  field before localization lookup, fixing IDs like "knight" showing
  instead of translated names like "Sire Boîtalot".
2026-03-15 17:50:02 +01:00
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en.json Fix interaction context and adventure character name translation 2026-03-15 17:50:02 +01:00
fr.json Fix interaction context and adventure character name translation 2026-03-15 17:50:02 +01:00