2026-03-10 19:25:02 +01:00
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="coverlet.collector" Version="6.0.4" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
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<ItemGroup>
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<Using Include="Xunit" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\OpenTheBox\OpenTheBox.csproj" />
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</ItemGroup>
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Fix adventure parsing, add French accents, fix cosmetic translation bug
- Fix Loreline parsing: escape quotes in dialogue, remove [if] bracket
syntax, remove # in text conflicting with tags
- Add French accents to all 9 .fr.lor translation files (hundreds of fixes)
- Fix cosmetic equip display: use item nameKey lookup instead of
constructing key from cosmeticValue (fixes StardustLegendary MISSING)
- Deduplicate cosmetics in appearance menu
- Localize all hardcoded strings (welcome, inventory, adventure, cosmetic)
- Add new tests: Loreline parsing (19), cosmetic slot keys, slot+value
uniqueness (302 total, 0 failures)
2026-03-11 20:40:07 +01:00
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<ItemGroup>
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<Reference Include="Loreline">
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<HintPath>..\..\lib\Loreline.dll</HintPath>
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</Reference>
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</ItemGroup>
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2026-03-10 19:25:02 +01:00
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<ItemGroup>
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<Content Include="..\..\content\**\*">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Link>content\%(RecursiveDir)%(Filename)%(Extension)</Link>
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</Content>
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</ItemGroup>
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</Project>
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