Compile the game to WebAssembly so it runs entirely client-side in the browser. Uses xterm.js for terminal emulation and Spectre.Console off-screen rendering for full ANSI output fidelity. Saves use localStorage. CI deploys to itch.io via Butler on push to main.
28 lines
646 B
YAML
28 lines
646 B
YAML
name: Deploy to itch.io
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on:
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push:
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branches: [main]
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workflow_dispatch:
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jobs:
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deploy:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- uses: actions/setup-dotnet@v4
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with:
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dotnet-version: '10.0.x'
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- name: Publish Blazor WASM
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run: dotnet publish src/OpenTheBox.Web -c Release -o publish
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- name: Deploy to itch.io
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uses: manleydev/butler-publish-itchio-action@master
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env:
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BUTLER_CREDENTIALS: ${{ secrets.BUTLER_API_KEY }}
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CHANNEL: html5
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ITCH_GAME: openthebox
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ITCH_USER: Lythom
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PACKAGE: publish/wwwroot
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