Integrate stats, resources, and cosmetics into adventures via conditional branches gated by game state checks. Each of the 9 adventures now has a secret branch that rewards exploration and encourages replay with subtle hints on locked choices. The endgame box now triggers a Destiny adventure that acknowledges all completed adventures and secret branches, with four ending tiers culminating in an ultimate ending when all 9 secrets are found. Also adds the crafting engine, CLAUDE.md and specifications.md for faster onboarding.
16 lines
435 B
C#
16 lines
435 B
C#
namespace OpenTheBox.Core.Crafting;
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/// <summary>
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/// The lifecycle status of a crafting job.
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/// </summary>
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public enum CraftingJobStatus
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{
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/// <summary>The workstation is actively processing the recipe.</summary>
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InProgress,
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/// <summary>Processing is complete; the result is ready to be collected.</summary>
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Completed,
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/// <summary>The crafted item has been collected by the player.</summary>
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Collected
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}
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