- Add 34 crafting recipes (materials, consumables, cosmetics, adventures, boxes) - Add French translations for all 8 remaining adventures - Add missing item definitions (resource_max_*, music_melody, cookie_fortune) - Add MusicPlayedEvent and CookieFortuneEvent for special box types - Make box_story, box_cookie, box_music reachable from box_of_boxes - Fix content file copying in csproj (None -> Content) - Add global.json pinning .NET 10 SDK - Add graceful Console.Clear() error handling - Add recipe localization keys (EN/FR) - Add adventure localization keys (EN/FR)
50 lines
517 B
Text
50 lines
517 B
Text
## .NET
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bin/
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obj/
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*.user
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*.suo
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*.userosscache
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*.sln.docstates
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.vs/
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*.dll
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*.pdb
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*.exe
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## NuGet
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**/[Pp]ackages/*
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!**/[Pp]ackages/build/
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*.nupkg
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**/[Pp]roject.lock.json
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project.assets.json
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## Keep Loreline DLL
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!lib/Loreline.dll
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!lib/Loreline.xml
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!lib/Loreline.deps.json
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lib/Loreline/
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lib/loreline-csharp.zip
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lib/Loreline.csproj
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lib/Loreline.sln
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lib/Directory.Build.props
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## Build results
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[Dd]ebug/
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[Rr]elease/
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x64/
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x86/
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## Saves
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saves/
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## IDE
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.idea/
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*.swp
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*~
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.vscode/
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## OS
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Thumbs.db
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.DS_Store
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## Claude
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.claude/
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