openthebox/tests/OpenTheBox.Tests
Samuel Bouchet 930128a766 Implement interactive inventory, event log, and UI improvements (proposals 1-11)
- Reorder meta unlocks for better early-game pacing (visual panels first)
- Portrait always visible, cosmetics shown only when panel unlocked
- Auto-equip first cosmetic of each slot
- Transform ChatPanel into event log with localized title
- Compact UI feature announcements (Panel instead of FigletText)
- FullLayout-only screen clearing, inline resource summary pre-unlock
- Lore fragment named keys for inventory display
- Interactive inventory with ↑↓ selection, detail panel, and Enter to act
- Consumable items usable via UseItemAction pipeline
- Lore fragments readable in dedicated display panel
- Add InventoryRenderCapture test and document render capture workflow
2026-03-13 23:30:04 +01:00
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CraftingTests.cs Add adventure secret branches, Destiny finale, crafting system, and project docs 2026-03-11 17:50:37 +01:00
OpenTheBox.Tests.csproj Fix adventure parsing, add French accents, fix cosmetic translation bug 2026-03-11 20:40:07 +01:00
RendererTests.cs Implement interactive inventory, event log, and UI improvements (proposals 1-11) 2026-03-13 23:30:04 +01:00
UnitTest1.cs Implement interactive inventory, event log, and UI improvements (proposals 1-11) 2026-03-13 23:30:04 +01:00