- Inventory panel: expand to full width, fix layout with long descriptions
- Compact inventory: show category summary instead of item list
- Detail panel header: show full category name instead of generic "Details"
- Material description: show "Crafting material — Raw" instead of repeating name
- Equipped indicator: use > fallback instead of ✓ on non-UTF8 terminals
- Fortune cookies and music: consumed immediately on receipt (ephemeral)
- Remove inline resource summary after box opening (not useful)
- Add localized category names (EN + FR) for 16 item categories
- Add OpenTheBox.cmd launcher for Windows Terminal / PowerShell / cmd
- Update TODO.md with characteristics report
- Play time tracking: accumulate TotalPlayTime each game loop iteration
- Return to menu: split _running into _appRunning/_gameRunning so quit
returns to main menu instead of exiting the app
- Deterministic meta unlock order: ArrowKeySelection first (accessibility),
then TextColors, AutoSave, InventoryPanel, etc. (13-step sequence)
- Merge KeyboardShortcuts into ArrowKeySelection
- Meta box pity system: guarantee a meta box every 10 openings
- Inventory flickering: buffer-based rendering with ANSI cursor repositioning
- Non-readable symbols: use ASCII abbreviations instead of emoji in footer
- Resource/stats confusion: rename Resource Panel to Characteristics Panel
in all user-facing text (EN/FR), update specs and descriptions
- Block consumable use before inventory panel unlock
- Remove obsolete proposal/suggestion files, clean up Spectre-only renderer