bvle-voxels/src/voxel
2026-04-01 18:12:58 +02:00
..
DeferredGPUBuffer.h Refactor: extract VoxelRTManager, DeferredGPUBuffer, decompose VoxelRenderPath 2026-03-31 13:46:35 +02:00
TopingSystem.cpp Phase 4.2+7: grass blade rework + soft RT shadows + toping BLAS optimization 2026-03-29 19:46:25 +02:00
TopingSystem.h Phase 5.2-5.3: CPU perf optimizations + GPU compute Surface Nets 2026-03-27 22:30:43 +01:00
VoxelMesher.cpp Phase 5.2-5.3: CPU perf optimizations + GPU compute Surface Nets 2026-03-27 22:30:43 +01:00
VoxelMesher.h Phase 5.1: Naive Surface Nets smooth rendering 2026-03-27 13:03:55 +01:00
VoxelRenderer.cpp Add debug tools 2026-04-01 18:12:58 +02:00
VoxelRenderer.h Add debug tools 2026-04-01 18:12:58 +02:00
VoxelRTManager.cpp Refactor: extract VoxelRTManager, DeferredGPUBuffer, decompose VoxelRenderPath 2026-03-31 13:46:35 +02:00
VoxelRTManager.h Refactor: extract VoxelRTManager, DeferredGPUBuffer, decompose VoxelRenderPath 2026-03-31 13:46:35 +02:00
VoxelTypes.h Phase 5.1: Naive Surface Nets smooth rendering 2026-03-27 13:03:55 +01:00
VoxelWorld.cpp Phase 8: Real stylized textures with UDN triplanar normal mapping 2026-04-01 13:41:06 +02:00
VoxelWorld.h fixes after Improving perfs 2026-03-31 08:53:37 +02:00