Chessistics/tools/automation/__pycache__
Samuel Bouchet f86b9abecd Add file-IPC automation harness for autonomous game testing
Launching Godot with --automation=<dir> activates an AutomationHarness
node that polls <dir>/inbox/ for JSON command files, executes them via
a thin facade over existing public surfaces (GameSim, InputMapper,
EventAnimator, ControlBar, PieceStockPanel), and writes results plus
screenshots back to disk. The black-box simulation boundary is not
crossed — every command routes through the same signals/methods a real
player would trigger.

A stdlib-only Python helper (tools/automation/harness.py) wraps the
protocol for test scripts and interactive REPLs. Smoke test passes
end-to-end: load mission, place a piece, step 10 turns, capture 14
1280x720 PNGs, handle rejections, quit cleanly. Existing 102 engine
unit tests still green.
2026-04-16 22:34:56 +02:00
..
harness.cpython-313.pyc Add file-IPC automation harness for autonomous game testing 2026-04-16 22:34:56 +02:00