Chessistics/Scripts
Samuel Bouchet 480c783bd6 Add bidirectional arrows and idle pulsation on piece trajectories
TrajectView now draws an arrow at each endpoint (since pieces oscillate
between start and end, both directions are relevant) and runs a looped
width/alpha tween that breathes between 0.3 and 0.75 over ~2.2s. The
pulse makes stationary relays visually distinct from static board art
without competing with active cargo/particle animations.
2026-04-17 22:31:56 +02:00
..
Automation Add Delete/Backspace shortcut to remove the selected piece 2026-04-17 22:23:38 +02:00
Board Snapshot campaign system progress before automation harness 2026-04-16 21:22:49 +02:00
Input Add drag & drop to relocate placed pieces 2026-04-17 22:18:50 +02:00
Pieces Add bidirectional arrows and idle pulsation on piece trajectories 2026-04-17 22:31:56 +02:00
Presentation Add collision camera pan/zoom and toast notification 2026-04-17 22:21:36 +02:00
UI Add Delete/Backspace shortcut to remove the selected piece 2026-04-17 22:23:38 +02:00
Main.cs Add cinematic on mission transition (cell pop-in, camera pan, title overlay) 2026-04-17 22:30:15 +02:00
Main.cs.uid Add technical files 2026-04-10 17:14:09 +02:00