Black box sim engine (commands in, events out) with 3 piece types (Rook, Bishop, Knight), cargo transfer system with social status priority, collision detection, and victory/defeat conditions. 57 tests covering rules, simulation, loading, and solvability. Godot 4 presentation layer scaffolding.
11 lines
136 B
C#
11 lines
136 B
C#
namespace Chessistics.Engine.Model;
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public enum SimPhase
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{
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Edit,
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Running,
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Paused,
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Collision,
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Victory,
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Defeat
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}
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