using Godot; namespace Chessistics.Scripts.Pieces; public partial class TrajectView : Line2D { public int PieceId { get; private set; } public void Setup(int pieceId, Vector2 from, Vector2 to, Color color) { PieceId = pieceId; Width = 3f; DefaultColor = new Color(color, 0.5f); ClearPoints(); AddPoint(from); AddPoint(to); ZIndex = -1; } }