Commit graph

2 commits

Author SHA1 Message Date
e3eb10570b Extend campaign_01 to 9 missions with a finale cathedral
Renames mission 7 from "Le Couronnement" to "Le Comptoir" (it only sets
up the tools→gold chain — the coronation is now the final mission) and
adds:

  - Mission 8 "L'Expansion Finale" (12×10): a Forge Est (wood→tools) and
    an Armurerie Est (stone→arms) on new rightmost columns, plus walls
    that force pieces to route around them. An Entrepôt Est demand on
    (11,9) gives the mission its own goal without depending on the old
    demands.
  - Mission 9 "Le Couronnement" (12×12): the Cathédrale occupies row 11
    as three adjacent demands — outils, armes, and or — so the player
    must keep all three transformation chains running simultaneously to
    complete the campaign.

Existing file tests updated for the new count and rename; new
Campaign01Tests asserts structure and non-regressive terrain across all
nine missions.
2026-04-17 22:34:11 +02:00
Samuel Bouchet
2d1aea0a7a Snapshot campaign system progress before automation harness
Bundles in-flight work on the campaign/missions system (CampaignDef,
MissionDef, TerrainPatch, TransformerDef, MissionChecker, CampaignLoader,
FlavorBanner, transformer rules), plan files, and matching tests. Baseline
commit so the upcoming automation testing harness lands on a clean tree.
2026-04-16 21:22:49 +02:00