Commit graph

4 commits

Author SHA1 Message Date
6c28665c38 Add Delete/Backspace shortcut to remove the selected piece
DetailPanel exposes the currently-shown piece id; Main's key handler
delegates Delete or Backspace to the same path as the Retirer button
when a piece is selected. Harness gains "delete" under key() so UI
tests can exercise the shortcut directly.
2026-04-17 22:23:38 +02:00
c4f6ecbf44 Add collision camera pan/zoom and toast notification
EventAnimator now emits CollisionOccurred at the end of the collision
phase, carrying the struck cell and victim/destroyer identity. Main pans
and zooms the camera onto the cell over 0.45s and shows a fading toast
("Pion détruit par Tour — retourné au stock", or "collision mutuelle"
for same-status ties). The toast fades out after 3s and leaves the
camera framing the collision so the player can inspect the aftermath
before resuming.
2026-04-17 22:21:36 +02:00
1522b70398 Add drag & drop to relocate placed pieces
InputMapper tracks a mouse-down over a placed piece and promotes it to
drag mode once the cursor travels past an 8px threshold. Legal drop
cells (those where the piece's start→end vector still fits a legal
placement) are highlighted in green. Releasing on a legal cell emits a
RelocateRequested signal; Main feeds it to MovePieceCommand, which is
already undoable via the existing history stack.

Escape or releasing on an invalid cell cancels. The harness gains a
relocate() helper so UI tests can script drag-and-drop moves without
synthesizing motion events.
2026-04-17 22:18:50 +02:00
bd1763f372 Consolidate plans into docs/PLAN.md and document dev loop
Delete autonomous_plan.md (fully shipped), PLAN_playtest.md (all P1-P7
done), PLAN_missions.md and PLAN_leveldesign.md (partial — engine done,
UI polish + 3 final missions + recurring demands + transformer visuals
remain). The surviving TODO list lives in docs/PLAN.md.

Also add the 6-step dev loop to CLAUDE.md (take next topic → implement →
tests → UI test → docs → commit).
2026-04-17 22:09:53 +02:00