Chessistics/chessistics-engine/Model/MissionDef.cs

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namespace Chessistics.Engine.Model;
public class MissionDef
{
public int Id { get; init; }
public string Name { get; init; } = "";
public string Description { get; init; } = "";
public string Flavor { get; init; } = "";
public TerrainPatch TerrainPatch { get; init; } = new();
public IReadOnlyList<PieceStock> Stock { get; init; } = [];
public IReadOnlyList<DemandDef> Demands { get; init; } = [];
public IReadOnlyList<PieceKind> UnlockedPieces { get; init; } = [];
public IReadOnlyList<PieceUpgrade> UnlockedLevels { get; init; } = [];
}