Chessistics/chessistics-engine/Model/BoardSnapshot.cs

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namespace Chessistics.Engine.Model;
public class BoardSnapshot
{
public int Width { get; }
public int Height { get; }
public CellType[,] Grid { get; }
public IReadOnlyList<ProductionSnapshot> Productions { get; }
public IReadOnlyList<DemandSnapshot> Demands { get; }
public IReadOnlyList<PieceSnapshot> Pieces { get; }
public IReadOnlyList<TransformerSnapshot> Transformers { get; }
public SimPhase Phase { get; }
public int TurnNumber { get; }
public IReadOnlyDictionary<PieceKind, int> RemainingStock { get; }
// Campaign info (null in legacy level mode)
public CampaignSnapshot? Campaign { get; }
public BoardSnapshot(BoardState state)
{
Width = state.Width;
Height = state.Height;
Phase = state.Phase;
TurnNumber = state.TurnNumber;
// Deep copy grid
Grid = new CellType[Width, Height];
Array.Copy(state.Grid, Grid, state.Grid.Length);
Productions = state.Productions.Values
.Select(p => new ProductionSnapshot(p.Position, p.Name, p.Cargo, p.Amount, state.ProductionBuffers[p.Position]))
.ToList();
Demands = state.Demands.Values
.Select(d => new DemandSnapshot(d.Position, d.Name, d.Cargo, d.Required, d.Deadline,
d.ReceivedCount, d.IsSatisfied, d.MissionIndex,
d.Definition.ConsumptionPerTurn, d.Definition.SustainTurns,
d.Buffer, d.SustainedTurns, d.InShortage))
.ToList();
Pieces = state.Pieces
.Select(p => new PieceSnapshot(p.Id, p.Kind, p.Level, p.StartCell, p.EndCell, p.CurrentCell, p.Cargo, p.CargoFilter, p.SocialStatus))
.ToList();
Transformers = state.Transformers.Values
.Select(t => new TransformerSnapshot(t.Position, t.Name, t.InputCargo, t.InputRequired, t.OutputCargo, t.OutputAmount,
state.TransformerInputBuffers[t.Position], state.TransformerOutputBuffers[t.Position]))
.ToList();
RemainingStock = new Dictionary<PieceKind, int>(state.RemainingStock);
if (state.Campaign != null)
{
Campaign = new CampaignSnapshot(
state.Campaign.CampaignDef.Name,
state.Campaign.CurrentMissionIndex,
state.Campaign.CompletedMissions.ToList(),
state.Campaign.AvailablePieceKinds.ToHashSet(),
state.Campaign.AvailableLevels.ToHashSet()
);
}
}
}
public record ProductionSnapshot(Coords Position, string Name, CargoType Cargo, int Amount, int BufferCount);
public record DemandSnapshot(
Coords Position,
string Name,
CargoType Cargo,
int Required,
int Deadline,
int ReceivedCount,
bool IsSatisfied,
int MissionIndex = 0,
int ConsumptionPerTurn = 0,
int SustainTurns = 0,
int Buffer = 0,
int SustainedTurns = 0,
bool InShortage = false);
public record PieceSnapshot(int Id, PieceKind Kind, int Level, Coords StartCell, Coords EndCell, Coords CurrentCell, CargoType? Cargo, CargoType? CargoFilter, int SocialStatus);
public record TransformerSnapshot(Coords Position, string Name, CargoType InputCargo, int InputRequired, CargoType OutputCargo, int OutputAmount, int InputBufferCount, int OutputBufferCount);
public record CampaignSnapshot(string Name, int CurrentMissionIndex, IReadOnlyList<int> CompletedMissions, IReadOnlySet<PieceKind> AvailablePieceKinds, IReadOnlySet<PieceUpgrade> AvailableLevels);